Friday, January 14, 2011

More Than One at a Time


Martial arts, however effective a particular one might be, are designed to teach one how to deal with situations martial, dumb as that sounds, and "martial" means "war-like," from Mars, who was, well, the god of war.


Arts of war. 


I suspect that when most people think of martial arts, they think of those that are primarily close-quarters and generally either bare-handed or involving non-projectile weapons like sticks, knives, swords, or the like. Karate, kung-fu, boxing, wrestling, and so on.


What an army recruit learns in basic training is a martial art; it just tends to focus on other weapons that will more likely be used on the field of battle, and in this context, of course, the battlefield  has changed since the days of hand-to-hand with edged weapons or clubs. 


Most martial arts you see listed in the Yellow Pages are aimed at civilians, who are probably less likely to be carrying an M4 or a grenade launcher.


I'm not here to argue the efficacy of this system versus that one, but to speak about the notion of what to do if there are multiple attackers trying to thump you real good. 


Some arts don't spend much time on this. Boxing is one-on-one. Most wrestling is you- against-him. But anything that claims to be remotely useful on the street has to at least consider the notion of what to do if the guy trying to smash your nose has a buddy who is jockeying to get behind you. That changes the dynamic, when you go from one to more than one. You might not have time to take one guy down, then leisurely turn around to deal with the next one.


Musashi said when fighting the ten thousand, you fight them one at a time. But you have to be really quick about it ...


Yeah, yeah, run away is near the top of your to-do list, if you can. Don't be there in the first place is even better. But once engaged, then what?


One of the first things that has to be considered is that you have to consider the idea of more than one. Smarter to start with that assumption. There's more than one, and I better check my blind spot to see.


And since we are limited in our range of vision, the need arises of how to deal with the blind spots that will allow some ne'er-do-well miscreant to scurry in and whack us over the head from behind.  


If you don't see or hear him coming, that's not ideal. 


One of the exercises we do is called Djuru Sepok. It's a longer form, works one's legs real good, and teaches level changes, assorted kicks, and now and then, looking to see if somebody is creeping or leaping from behind, and dealing with that as you deal with the guy in front of you.


In our version of silat, we think being behind somebody in their blind spot is a good idea -- if it is us who is there and not them


Looking away from somebody coming in at speed to smash your nose might not be the best idea, but once you have dealt with that and closed so that you should have enough sensitivity to feel what s/he is gonna do, you have time to sneak a peek behind you. And either handle with that using a long-range tool, if you have time, or blocking the attacker's path using the guy you just whacked, or turning to face the threat -- depending on things like how close the second guy is, and if they maybe have a third buddy, and which way you want to clear a path to exit. 


Handling one guy is tough enough. Dealing with two, three, or four -- four is the worst number, 'cause fewer you might be able to dodge and more will tend to get in each other's way -- is way harder. Your odds of victory aren't good. Clearing a path to elsewhere is probably better than standing and delivering, by, I dunno, maybe a factor of fourteen. 


Because three guys coming at speed -- unless they are kung-fu movie fans and politely wait their turns like the attackers in those flicks always do -- doesn't leave you much time to screw around with any one guy. Those six-move combinations to drive the attacker into the ground? You won't have time. Halfway through the first guy, the second one is gonna to be on your back.


Um. Anyway, we have been practicing a modified version of this exercise of late. The reason for the modification is that we are in Cotten's garage, and the full-length version takes more room than we have.


It's very interesting, and it does wonders for your focus and attention. 

Martial Memories and Steel

A duplicate of a post I did on themanwhonevermissed blog:


Here a short video of the knife that Mushtaq Ali made for me a few years back. Nice little claw, isn't it?




And here, a link to his article on his first meeting with Maha Guru Plinck -- more than a few years ago. Sera players will find this to be an interesting bit of history.

In the piece, Mushtaq references our mutual friend Steve Barnes, whom he introduced to Silat Sera. Which is fun, because it was Barnes who introduced me to the art a couple years later.

Wednesday, January 5, 2011

A Link You Might Enjoy


Mushtaq Ali did a piece on his blog on improvised weapons I thought was passing well done, so here the link. Check it out


He also had some nice things to say about our art's main man in these parts, Maha Guru Stevan Plinck. Since Mushtaq once trained with Guru, albeit many moons back, he has experience to back up his comment and knows that about which he speaks.


Unlike some folks who are quick to bad-mouth our mutual teacher at the drop of a rice bowl ...

Tuesday, November 9, 2010

Upcoming Video


I came across this while I was looking for something else -- it's a short clip from what was a June, 2010, seminar. 

The technique in the teaser is a block and biset (foot-drag) takedown. 

Maha Guru Plinck, to the left in the b.g.,  sports his Yul Brynner look. 

I haven't heard from Guy Bowring, at Resonant Video, when it will be available or what it will cover and cost, but as a heads-up for Sera fans, there's the link. 

Guy doesn't make any real money at this, it's a service for the instructors and students of the art, and there are a couple of vids by Guru Plinck, one on the knife, and another that is a multi-instructor seminar in Las Vegas. If you are lucky enough to train with Guru Plinck, you know how terrific the quality of instruction is; if you can't make it to a seminar, the videos are worth having.


Addendum:


This, from Edwin:


"It is available, to people registered on the Resonant Video website student as Serak students, at least: I've had them for a few weeks now.

The set is four DVDs, one for Friday, two for Saturday, one for Sunday.

Friday:
• Groundwork and Why to Train It
• Entering - "Meaningful" Training
• Entering - Receiving with Structure
• Entering - Structure vs. Movement
• Entering - Correct Timing & Shoulder Line
• Entering - Second Shoulder Line
• Entering - Coordinating the Hips
• Entering - Receiving with the Lower Art
• Entering - Generating & Receiving
• Entering - Understanding of Sambut 1
• Entering - Q&A (Training Entries)
• Knife - Grip & Range
• Knife - Protecting the "Backup Hand"
• Knife - Timing & Entering
• Knife - Using Sera Basics
• Knife - Q&A (Range)

Saturday (Disc 1)
• Using Partner's Intent to Train Your Timing
• Critique of Attendees' Jurus
• Why Train Jurus this Way
• Structure for Correct Timing & Movement
• Defensive Sambut 1
• Defensive Sambut 2
• Taking Applications from Sambuts 1 & 2
• Defensive Sambut 3
• Defensive Sambut 4
• Defensive Sambut 5
• Defensive Sambut 6
• Defensive Sambut 7
• Defensive Sambut 8
• Defensive Sambut 9
• Defensive Sambut 10
• Defensive Sambut 11
• Defensive Sambut 12
• Defensive Sambut 13
• Defensive Sambut 14
• Defensive Sambut 15
• Defensive Sambut 16

Saturday (Disc 2)
• Guru Bob - Receiving Without Stepping
• Guru Bob - Receiving & Taking a Step
• Guru Bob - Shoulders, Hips & Moving
• Guru Bob - Hip Orientation & Movement
• Guru Bob - Arm Structure
• "Short & Sweet" Combinations
• Sera Punch Strategies
• The Application of Hard/Soft Training
• Attacking Sambut 1
• Attacking Sambut 1 (Using Jurus 2 & 3)
• Attacking Sambut 2
• Attacking Sambut 3
• Guru Plinck's Personal Sambut Variations
• Sambut Summary & Analysis
• Level 1 of Juru Understanding
• Juru 1 with Level 1 Understanding
• Juru 1 with Level 2 Understanding
• Juru 1 with Level 3 Understanding
• Juru 1 with Level 4 Understanding
• Level 5 Understanding
• Q&A - The "Level Down" & Pukulan
• Honesty About Your Training Progression
• Juru 2
• Juru 3
• Juru 4
• Juru 5
• Juru 6
• Q&A - Juru 3, Juru 4, Juru 5

Sunday
• Introduction & Guru Bob - Juru 5 Applications
• Recognizing Stylization in Sera• Importance of Position as a Defense
• Footwork to Change Structure & Position
• Understanding Upper Art, Lower Art & Distance
• Guru Plinck's Preferred Variations
• Tiga - Applied with Understanding
• Tiga - Transition from Training to Real Timing
• Tiga - Defensive Footwork Using Attacking Sambut
• Tiga - Defensive Sambut 15 Applied with Understanding
• Footwork Changes the Flavor of a Juru
• Adjusting Technique Based Upon Distance
• Footwork is the Key to Timing
• Juru 6 & Weapon Principles
• Knife - Recognizing Disarm Opportunities
• Knife - Disarming with Leverage & Efficiency
• Knife - Cover High/Low & Strive for Position
• Knife - Countering with Empty Hands & Checking
• Knife - Dealing with More Realistic Attacks
• Knife - Intent & Attacking Sambuts
• Knife - Recap & Summary
• Knife - Transfer to Inside Using Upper Base
• Knife - Transfer to Outside Against Upper Feed
• Knife - Distinguishing Sera Knife from Other Styles
• Knife - Importance of Stab with the Transfer
• Knife - Transfers as Counters & Training
• Knife - "Checking" as Transfers to Gain Position
• Knife - Training Transfers
• Knife - Anticipating Opponent's Transfers
• Knife - Transfers - How to Train
• Machete - Basic Movement (Solo & 2-Man Drill)
• Machete - 2-Man Drill - Creating an Opening
• Machete - 2-Man Drill - Stabbing & Wing Block
• Machete - 2-Man Drill - Counter Low Attack
• Machete - Q&A - Footwork
• Q&A - Sliwa Demonstration
• Q&A - Turnaround & Variations
• Q&A - Training Drills & Footwork"

Friday, September 17, 2010

Sera Class With Obstacles


Kind of dark, but you can see we're also doing a bit of dog-fu here ...

Wednesday, September 8, 2010

Spiral

I liken my martial arts training (and most everything else I'm learning) to a spiral, a shifting helix, like a stretched-out coil spring that ascends around a core. Each time it cycles, it is at a slightly different angle to the subject. Sometimes almost at the same level, sometimes maybe a bit below; what I hope for is that it is slightly higher than when I passed the same spot before.

Still looking at the same vista, but from a little different viewpoint, you can see things that maybe you didn't see last time. And if you are paying attention, you can add to your knowledge.

So after a long time playing with knives, we are back to basics again -- doing combinations, which everybody knows don't work in the real world, but which we do to learn the ways in and out of them. You may never get to throw that killer nine-strike combo, but you might find yourself in a position wherein one piece or another would be perfect, and you might have it -- if you've played with it a time or twelve.

It's not about going through the whole sequence, as it is figuring out once you do this or that, then what can reasonably happen from there? What if he blocks the first shot? Or the second?

Every attack has a counter, as does every defense. You won't have time to dick around with too many of these, but you might really need more than one.

Where are your balance and focus? How can you get offline, past his attack, to his side, or behind him? (We spend a lot time doing that in platform-based training. You can meet the attack head-on, you can retreat; you can slip the attack by moving offline, and change the relative positions. You can alter the timing -- meet, advance it, retard it.

How you do these requires practice. What tool you use requires experience using it.

Djuru Eleven works if you are behind the attacker; that level change won't do if he's right in front of you. How you get there from here is good to know.

You learn things of limited use for that one time when it comes up. Traps and locks against a full-power attack are iffy for anybody less than really expert -- like those accupressure spots that knock somebody cold with just a touch. Hit it dead on, you are golden, but in the heat of fury, pinpoint accuracy, or reaching for a figure-four lock is apt to get you smacked real good.

If you soften somebody up, rack 'em in the nose with a good shot, then maybe that suddenly-floppy arm or acupressure point will open wide, so it's good to have the tool. Just maybe not so smart trying to use a tack hammer when what you need is a nine-pound sledge.

Um. Anyway, we have some newbies and relative newbies, plus us old guys could use another pass around the core, so we have been mining the first and second djurus again, and there are some real diamonds to be found. Fascinating how I come across the odd epiphany now and then, one of those head-smackers where you go, "Oh! Yeah! That's what that means!"

I confess that doesn't happen as often as it used to happen. At this level, it's getting to be about precision and, I hope, instinctive mastery of this or that. I feel that I have plenty to use if I need it.

Point is, it never hurts to go over the basics. Chances are, if you ever have to use your training, it's the basics that will save your ass. That's why you learn them first ...

Thursday, July 22, 2010

Basic Knife Notions



Maha Guru Plinck taught a knife seminar a while back in Colorado, and Resonant Video was onhand, and put together a short vid.

Just under half an hour, it touches on subjects that students of the blade might find interesting.

Chapters

• Introduction
• Gripping the Knife
• 4 Quadrants of Attack
• Reverse Grip Defense vs Common Grip
• Check, don't Block a Knife
• Positioning your Feet for Knife Fighting
• Reverse Grip Defense vs Common Grip #2
• How to use Checking in Knife Training
• "Give and Take" Drill
• Ending the "Give and Take" Drill with Takedown
• Countering within the "Give and Take" Drill
• Drill Progression: "I Win, You Win"
• Options for Interrupting the Drill
• Hand Transfers Within the Drill
• Reverse Grip Structure
• Flowing with "Give and Take" Drill
• Options for Closing the Gap with Knives
• Knife Elements & Ranges

Running Time: 29 mins

Now, this isn't going to turn you into a knifefighter. And it is really basic material; however, if you are curious about Sera, this offers an introduction to some of the building blocks.

You can get it here.